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Modelling and Texturing

Potion Bottle

This is Potion bottle for a game. The potion is a healing potion which will the player survive through difficult injuries. This also has different icons that are used to provide clues during the whole game. The shape of the asset is inspired by a lantern. The potion inside emits light and also the cap emits light which can be used in dark situations. 

Stylised Library

Photoreal bookshop environment created using camera tracking, 3D modelling, and PBR texturing. Focused on realistic lighting, material accuracy, and scene composition.

Pocket Watch

High-detail prop created for close-up rendering, focusing on realistic materials, surface wear, and lighting for cinematic presentation.

A Sactum

A shadowed, ancient library filled with towering shelves of leather-bound tomes, drifting dust motes, and flickering candlelight casting dynamic shadows. Hidden golden glows and subtle light beams highlight the gilded spines and aged manuscripts, creating a mystical, timeless atmosphere.

Low Poly Modelling

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